Elite Dangerous Powerplay Dashboard
Live Powerplay 2.0 intelligence · streaming from EDDN
| Power | Systems | Trend | Composition | CP | Δ Cycle |
|---|---|---|---|---|---|
| 2,587 |
185
394
2008 |
505,561,414 | ▲ 4 ▼ 0 | ||
| 2,087 |
127
252
1708 |
334,119,908 | ▲ 4 ▼ 0 | ||
| 1,889 |
158
331
1400 |
416,112,726 | ▲ 2 ▼ 4 | ||
| 1,838 |
213
373
1252 |
447,849,421 | ▲ 4 ▼ 2 | ||
| 1,484 |
128
264
1092 |
316,242,886 | ▲ 3 ▼ 0 | ||
| 1,477 |
100
195
1182 |
228,800,204 | ▲ 2 ▼ 1 | ||
| 1,338 |
117
237
984 |
281,866,588 | ▲ 4 ▼ 1 | ||
| 1,291 |
99
200
992 |
259,420,663 | ▲ 3 ▼ 7 | ||
| 1,115 |
84
165
866 |
212,808,080 | ▲ 0 ▼ 3 | ||
| 846 |
72
165
609 |
189,032,669 | ▲ 1 ▼ 0 | ||
| 756 |
64
127
565 |
150,747,349 | ▲ 0 ▼ 1 | ||
| 665 |
47
98
520 |
130,257,926 | ▲ 2 ▼ 0 |
About Elite Dangerous Powerplay
EDPowerPlay is a live, community-run tracker for Powerplay 2.0 in Elite Dangerous. It ingests every Powerplay-relevant journal event flowing through the Elite Dangerous Data Network (EDDN) and reconstructs the live state of all twelve powers — control points, reinforcement, undermining, weekly cycle deltas, and system-by-system control changes — as commanders dock, jump and scan in real time.
The dashboard above shows the current cycle progress, top gainers and losers of the week, total control points across the galaxy, and a live activity feed of every system update as it streams in.
What you can do with EDPowerPlay
- Vulnerable systems — Strongholds and Fortified systems close to losing their state. Prime undermining targets for any commander grinding merits against an opposing power.
- Cascade analysis — Strongholds and Fortified anchors whose loss would cause neighbouring Exploited systems to fall with them (Fortified projects support across 20 ly, Stronghold across 30 ly). Multiplies the impact of a single undermining run.
- Powers overview — Per-power breakdowns: total control points, system counts split by Stronghold / Fortified / Exploited, recent activity, and active acquisition conflicts.
- Star system browser — Search, filter and sort every Powerplay system tracked, with control-point history charts, conflict progress, factions, settlements and nearby systems.
- Mining hotspots — Known ring hotspots and Hazardous Resource Extraction sites pulled from commander DSS scans and FSS signal reports — useful for picking merit-efficient mining systems.